Lovecraftian Monstrosity


Level KXP Spells
TH
10(none)+4
215(none)+7
330(none)+10
460(none)+13
5120(none)+16
6240(none)+19
7480(none)+22
8960(none)+26
91920(none)+29
103840(none)+32
117680(none)+35
128000(none)+38
138320(none)+41
148640(none)+44
158960(none)+48
169280(none)+51
179600(none)+54
189920(none)+57
1910240(none)+60
2010560(none)+63
2110880(none)+66
2211200(none)+70
2311520(none)+73
2411840(none)+76
2512160(none)+79
2612480(none)+82
2712800(none)+85
2813120(none)+88
2913440(none)+92
3013760(none)+95
3114080(none)+98
3214400(none)+101
3314720(none)+104
3415040(none)+107
3515360(none)+110
3615680(none)+114
Requisites:Sanity -30, 2 Class slots
Alignment:TC
HD/level:1d13 HP (hull points), cannot take max.
Weapon Prof.:& Logic -level Note: Logic is equal to 2+(Int bonus).
To Hit Table:π*Monster(round up)
Save Table:13* level+Sanity
Reference:RDM
Groups:Monster, Lost,
Complexity:CF=5
“ü¶” in the title means this class is unalterable/unpickable by effects in the Collective. Examples would be XP overwrite, + to memorization, level books, custom classes, duplicator kits, ect.
Starting Sanity=Wis*5. To qualify for this class you would have to have a -6 Wisdom(and the ability to function with a negative stat, be careful of the negative stat field you create to allies around you)
Gets Ancillary Bar Str ((Str-24)*9/2). This exceptionalness carries onto any stat projected from strength.
Level 1: You may use Anti-Astral Projection
Level 1: +LVL Silver Cords. Sustain silver cord
Level 1: You may use your Silver Cord as a melee weapon with the following stats: LVLd10, 18+/Rainbow Silver, Reach=Sight and on a 1, you Rainbow Silver yourself.
Level 1: +LVL/4 Size Classes. You automatically size up your silver cord accordingly.
Level 1: +LVL*2 Tentacles.
Level 5: +1 Henchman slot and 1P: Overwrite a monster’s Truename with a virtual copy of your own! (Sanity check to save). If they fail, it is treated as a henchman of yours.
Level 7: +LVL Timelines. Time/Reality stability.
Level 9: You may use your Timeline as a weapon with the following stats: LVLd20, 19+/Incursion, Reach=Sight and on a 1, you incurse yourself.
Level 10: +LVL Quantum Signatures. Sustain Quantum Signature.
Level 12: You may use your Quantum Signature as a weapon with the following stats: LVLd30, 20+/Erase Quantum Signature, Reach=Sight and on a 1, you erase your quantum signature.
Level 15: 1F: Quantum Entangle a group (no save). This Capital S Stuns and Loop incurses the group.
Level 18: 1F: Dimension Door Origami-Capital F Fold a group (no save).
Level 36: +1 ♂ action. Treat this action as a I∞Y. You can downgrade this to a 0.
Level 36, 1♂, Crit a target with all your silver cords, timelines, and quantum signatures: Really∞Capital E Erase that target from the Collective and gain +1 additional Character Slot.